|
![]() |
EXHIBITS / SANDY ISLAND at the Long Island Children's Museum |
![]() |
MOTION BEACH IS a hands-on laboratory in which kids and grownups experiment with the dynamic relationships of waves and sandy shorelines. a challenge for both "waveMakers" and "beachMakers". At one end of the 12' x 12' tank, kids fortify the shoreline with a variety of devices: jetties, groins, bulldozers, scrapers, seawalls, bulkheads, breakfronts, sand walls, trenches, etc. At the other end of the tank, "waveMakers" augment a slow steady motor produced wave train. Their goal: to alter the beach. |
![]() |
A frame-grabbing computer records time-lapse movies of the events taking place in the tank, playing back the last hour. The action is controlled by the user and makes visible some of the dynamic transformations within the wave tank. | ![]() This looping sequence is a 4 hour stretch of time lapse footage showing the formation of a barrier beach which grows from an eroding cliff and stretches out towards the "lighthouse" in the lower right corner. |
![]() |
SANDY ISLAND > BEACH WORLD, a second computer installation paired with the wave tank, offers a library of time-lapse movies showing changes in real-world beaches. Another section of the program provides interactive screens describing the dynamics of waves and sandy shorelines. |
| SANDY ISLAND > SLIM WAVE shows a cross section of a beach and demonstrates the effects that different kinds of waves have above and below the water line. A variable speed motor drives a wave paddle on a cam. The user sets the speed and can observe the rapid change of a mini beach and formation or leveling of offshore sandbars. | |
![]() |
![]() |
| BOULDER DROP breaks rocks into sand. Screens below the rocks sort the smaller pieces by size. The bottom compartment contains the sand that visitors have produced since this device was set in motion. Pull up the iron ball with the rope handle. Let it go and watch the ball crash on the rocks below. | |
SANDY ISLAND >DUNE - Two air blowers produce a user-controlled stream of wind blowing across a sandy bed. The patterns forming inside are the result of the different ways individual grains behave as they move across the surface. |
|
![]() |
|
|
![]() |
SANDY ISLAND MAKING LONG ISLAND is an interactive software installation with dozens of screens, movies and demonstrations about the local geology of Long Island and the broader geology of SAND. |
SANDY ISLAND > JEWEL BOXES - CD jewel boxes contain sand from all over the world, gathered by myself and friends. It should be clear from the wide range of samples that sand is one word but it's not one stuff . . . |
|
![]() ![]() |
SANDY ISLAND > LOOKING CLOSER-A video microscope provides visitors with a means of LOOKING CLOSER. A dozen samples arranged on a slider are matched to location and content descriptions. Microphotographs of different sands augment this hands-on workstation. A nearby table provides another view with a large map of Long Island, samples of local sands, and multiple 10X hand lenses. |
| MAGNETIC FOREST - Slide the handle. Look through the magnifiers and watch the dancing sand. The black sand grains are MAGNETITE, a mineral rich in iron. The handle has a magnet attached. Magnets attract iron. The magnetite patterns you see are the lines of force of a MAGNETIC FIELD. When a magnet attracts a magnetite grain, it magnetizes the grain which, in turn, attracts other grains which become magnetized and attract other grains and so on and so on . . . We collected the magnetite by dragging a magnet across the beach at Fire Island. | ![]() |
| SANDY ISLAND > SANDY
ART software is a computer installation providing a set of interactive tools with which visitors can draw in various modes simulating the uses of sand in different cultures. . . . much easier to do with silicon chips rather than real silicon. The kiosks protect iMacs with all controls (and keyboard) accessible through a sliding drawer. We used optical mice rather than trackballs to avoid sand clogging. |
|
![]() |
SAND
GARDEN A Zen Buddhist garden of sand and rocks, no plants, no noise - A tiny landscape of islands floating in a rippling sea - A place of simple beauty for quiet thoughts. ![]() |
![]() |
| SANDY ISLAND > CREDITS |
Exhibit development and design: James Metcalfe
Michael Tomeo, Thao Nguyen Tran, Lutz Wallasch, Michael Grant, Todd Kingsley Designs, Nicole Langille, Kim Wagner
Wear Away: Matthew Geller Beach Mural: Mark Samuels Shifting Sands: Bernie Zubrowski
Lisa Greene Paul Peller Orin Pilkey Heinrich Jaeger - University of Chicago Coastal Imaging Lab at Oregon State University University of Waikato, New Zealand Phil & Phylis Morrison |